Please login or register.

Login with username, password and session length
Advanced search  


Pages: 1 2 [3]

Author Topic: Octale's Blog: A Long, Long Way to Go  (Read 4568 times)


  • Novice
  • *
  • Posts: 12
Re: Octale's Blog: A Long, Long Way to Go
« Reply #20 on: August 10, 2011, 04:16:21 PM »

And what will our intrepid hero do if he comes up empty?  Be a tax receiver instead of a tax payer.  If you can't see what's wrong with that statement, then we have nothing to discuss.
Well Naniwa didn't just start his progaming career the day SC2 came out. He has been a successful WarCraft3 player for years (and finished school during that time). Today he is one of the best "foreign" (non-Korean) players. What if he didn't become successful SC2 player? Well, it's been only a year/year and a half since release/beta of SC2. If after a year he wasn't successful, he'd loose only a year -- but at least he tried to pursue his dream, something 99% of people wouldn't dare do

Octale's point is fairly solid. The first thing Esports needs to grow is its support structure of development leagues and minor circuits so that there's some middle ground between full-time "MLG pros" and me or you playing SC in our lunch breaks. TV deals and big-budget free agency can come after there's an established system to back them up.
Currently there are tournaments of all skill levels -- from no prizes, to 20$ weekly cups, to 100$-300$ weekly cups, to big leagues and tourneys with 4 and 5 digit prizes


  • Baron
  • *****
  • Posts: 625
Re: Octale's Blog: A Long, Long Way to Go
« Reply #22 on: August 27, 2011, 11:20:54 AM »

The article title is misleading. That's live viewers at the conference and it's unsurprising seeing as Gamescom itself has steadily been growing over the past few years.

Oh, Octale, what's your opinion of the casting for fighting games seeing as they're markedly different to your average SC game?
« Last Edit: August 27, 2011, 11:23:08 AM by Natural20 »
Pages: 1 2 [3]